Introduction
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( C# Unity Code)

Welcome to the Unity Mini Pipeline assignment! 
This assignment will guide you through the process of turning your game idea into a fully functional game in Unity. But first, let's talk about what a pipeline is. In computer science, a pipeline is a series of steps that must be completed in a specific order to achieve a specific goal. In the context of game development, a pipeline is the process of taking an idea and turning it into a completed game. 

WHAT IS UNITY?

Unity is a popular game engine that is used to develop both 2D and 3D games. It provides a range of tools and features that make it easier to create games, including a visual editor, scripting tools, and support for a variety of platforms. Unity is an important tool in computer science because it allows developers to create games and simulations that can be used in a wide range of applications. For example, Unity is used in industries such as architecture, healthcare, and education to create virtual environments and training simulations. Working in pipelines is an industry standard for game development because it allows developers to work together efficiently and effectively. By breaking the development process down into a series of steps, it is easier to manage tasks and ensure that everyone is working towards the same goal. In this assignment, you will learn about the different stages of the game development pipeline. By the end of the course, you will have a complete game that you can share with others. Remember, learning to work in pipelines is an important skill for any developer, and will help you to work more efficiently and effectively as part of a team. So let's get started and turn your game idea into a reality!

25 Points

Total Points if all the above steps are completed and submitted.

5u

5 unit credits when you receive 100% for all assignments in this pipeline.