The future is fast approaching, and a new era of digital innovation is here.
This course is flexible and provides online and in person learning (hybrid) that fits around your schedule. Welcome to an opportunity to become an industry leader with accredited courses.
Section 70 Unit: 3
Lecture : Tuesday 12:45 PM - 02:00 PMLaboratory Tuesday 02:10 PM - 03:25 PM
Room B204
Name: Prof. Malik Stalbert Office Location: B204,B118.B220 Discord.com Office Hours: M 8:35am-9:30am B204 T 11:45am-12:45 pm B204 Thur 11:45am-12:45 pm B118 M-Fri - Discord Server Voice Mail: 909-384-4398 Office Email: mstalbert@valleycollege.edu
Division: Mathematics, Business & Computer Technology OFFICE: Business Building, Room 127 Department Chair: Reginald Metu, Ed.D.
Business Building room 127Office:(909) 384-8520 Administrative SecretaryPhone:(909) 384-8520 vmarquez@valleycollege.edu Melissa HerediaAdministrative Secretary(909) 384-8908 mheredia@valleycollege.edu
Our adaptable hybrid learning experience is designed to provide you with the chance to effectively manage work, family commitments, and other obligations as a busy adult learner. Embracing a blend of in-person and online elements, you'll attend one day of engaging in-person classes while experiencing the convenience of online education for the remainder. To enroll in this course, it's essential to have access to a computer with internet connectivity and the necessary software and attend the in-person class. The course content will be accessible from the very first day through the Canvas platform.
CS 110 introduces core computer science concepts through devlopment, design, and storytelling. You will learn computational thinking, data representation, human-computer interaction, ethics, and basic security while gaining hands-on practice with operating systems, the command line, and introductory web and programming tools. The course uses Attention-Driven Design (ADD) and a Pathways-to-Pipelines structure, so each pipeline builds skills and produces visible project progress.
Apply algorithmic techniques to solve computational problems.
Apply the program development process to problems that are solved using fundamental programming constructs and predefined data structures.Apply the programming development process to problems that are solved using fundamental programming constructs and predefined data structures
Compare and contrast the primitive data types; describe how each is stored in memory; and identify the criteria for selection.
Differentiate between the object-oriented, structured, and functional programming methodologies.
All assignments must be submitted through Canvas (and only as directed in the assignment instructions). Submissions sent by email, including SBVC email, will not be accepted and will receive no grade. No exceptions. Assignments must be uploaded to Canvas before the posted due date.This course uses a straight points-based grading system. A total of 1000 points earns an A. See the points table below for full grade ranges.
This is a hybrid , in-person and online course. To participate in this class you must attend the scheduled classes and have access to an internet connected computer with appropriate software installed. Refer to the supported hardware list and required software before you enroll in this course.
Students are encouraged to seek assistance during my Office Hours. If unable to meet with me, leave a clear message on the Discord.com channel assigned to your course.
Please note that telephone calls are not routinely returned. e-mails and Discord will be checked and answered on an ongoing basis throughout the week.
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It is the instructor’s right to drop any student with excessive absences. This means lack of assignments/tests’ submission and lack of course participation.
If you are unable to complete the course, it is YOUR responsibility to either drop the course online or get a drop card from the Admissions and Records Office (for information (Call 909-384-4401) to withdraw from the course. Failure to officially withdraw from this course will result in an F grade.
Failure to attend class meeting(s) or failure to submit initial assignments during the first week of the class will result in the student’s being dropped from the class.
After the first week of class, a student may be dropped if work assignments are routinely ignored and not submitted.
Students are expected to take responsibility for helping to create a quality classroom environment.
Respect for the instructor
Respect for other students: This would include using appropriate language and refraining from physically or verbally harassing the instructor and other students in any way.
Disrespectful and rude behaviors are not accepted. Verbal/written drop warning will be given for first offense; thereafter, the student will be dropped from class.
The instructor has the right to drop a student from class any time the instructor considers the student’s actions to be interfering with a proper collegiate environment such as: ~Disruptive behavior, willful disobedience, habitual profanity or vulgarity, or the open and persistent defiance of the instructor. ~The instructor will refer the incident to the administration for disciplinary action as warranted.
If your course is in person, attend all class sessions
Collaborate with other students using Discord or other discussion boards.
Check Canvas for assignment/course materials and announcements.
Completing and submitting all assignments on time via Canvas or as instructed.
Have access to computer, online, and Gmail account
Utilize YouTube and Google Drive for additional instruction
Maintain access to Canvas and know how to utilize it
Save your work on a USB flash drive
Read the assignment requirements carefully
Ask other learners for help and/or ideas
Reach out to others with information who may not be students.
Search for help beyond the textbook and tutorials.
All assignments are to be turned in on Canvas and/or as according to instruction. Assignments that are submitted using any email account including SBVC email will not be accepted and it will not receive any credit
Information to help you get started with the right references and resources
Learn to prepare your environment, save and share your work, and access online resources
Create purpose to your work by creating a story that drives your work.
Learn to convert your ideas into something that can be used by others as a tool
Learn to convert your ideas into something entertaining and fun
Take your ideas to the next level by acquiring an understanding of tools and resources to build or run your business
Use the skills you learned in the previous pipelines to market your self toward your desired career
Here you will choose a final project that can highlight your skills in collaboration, imagination, teamwork, and technology.
This is a P2P (Pathways to Pipelines) course. That means your learning is supported by optional game-based experiences tied to the course, including virtual, AR, and real-world activities such as scavenger hunts, clues, and community challenges. These activities are designed to increase engagement while offering additional opportunities to apply course concepts and extend critical thinking beyond the core subject matter. Most P2P details are intentionally discovery-based. The full rules, game systems, and the “worlds” where you can earn units are yours to explore through the Discord community. Ask questions, follow leads, and collaborate with others as you uncover how everything works. If you are not sure what “units” are, that is expected. In P2P, curiosity is part of the design. Treat that question as your first quest. PIPELINE CONTRACTS: During pipelines, contracts may be established between students and instructor(s) for units, work orders, or other agreements in which units are earned as compensation or applied toward assignments. This introduces another quest: discover more by asking around about the P2P Marketplace. Contracts are essential when working in a group to ensure that those who complete their assigned tasks are protected. Not sure how to create a contract? Congratulations, your next step is to check your Discord for guidance! Remember: these items grant abilities beyond the intended scope of the course, which is why discovery and exploration are left up to you.
Quizzes are contingent on Discord participation and peer support. If students actively help others on Discord when needed, quizzes will be waived and the quiz points will be automatically credited to the overall course score. If students are not willing to support one another when needed, quizzes will be reinstated and administered once per week.To activate the quiz-waiver option, students must present it to the professor as a simple contract agreement. Only approved contracts are valid.
The Final Project is an individual assignment by default. It is your chance to show creativity, make your own design choices, and demonstrate what you can build.You may choose to complete the Final Project as part of a group, but only if the group is formally organized. If you choose group work, these rules apply: Group formation: You choose the group size and members. Group lead required: Your group must appoint a lead (the lead may be a non-student). The lead sets participation requirements and assigns tasks. Member responsibilities: Each member is responsible for completing their assigned work as defined by the lead. Accountability: If a member does not complete their tasks, the lead may remove them from the group. If you are removed from a group, you may: Continue the Final Project individually, or Join another group (if that group accepts you). Contract requirement: A Final Project becomes a group project only if the group submits a simple written contract that lists members, the group lead, and expectations. Gatekeeper role during the Final Project: During this phase, the professor becomes the gatekeeper. The professor will maintain presence and verify standards, but will not serve as the source of answers. At this point, learners should operate in independent study mode, using resources, peers, and problem-solving to move forward.
Pipeline games are designed to give learners other opportunities. None of the games, units, or extra items presented as a pipeline game or web portal is required to take or pass this course. No pipeline game participation is required or necessary to successfully complete or understand elements of this course.
The terms of this document are subject to change at the discretion of the instructor at any time.